Sage 'Aulani Tesoro
Indie Game Developer
Full-Time Undergraduate Computer Science Student (NAU)
Indie Game Developer
Full-Time Undergraduate Computer Science Student (NAU)
I have always loved programming and gaming ever since I was young, so why not combine the two? Today, I am a Game Developer focused on creating meaningful, educational experiences for younger generations.
I specialize in blending the real world with the virtual one. I have developed two major systems that support this goal:
1. Accurate real-world simulations (Archery Simulator and StreetShot)
2. AI Motion Capture (Facial Motion Tracking for KOI)
I am proficent in the game engines Unity and Godot. Unreal Engine is an engine I am currently learning how to use. My expertise lies in programming gameplay mechanics.
Above are a collection of my projects throughout the years, including non-game related ones.